![]() ![]() It was originally meant to be purely an HD texture pack.īut in the course of eight years-in which Albert and Cris toiled away for more than 13,000 hours on the project and spent around $15,000 of their own money (this was later made up by around $16,000 worth of donations) for hardware, software, textures, programming support, and travel-the visual overhaul came to include not only textures, but 3D edits, lighting, UI, collision detection, cinematics, and fixes for long-standing bugs introduced into the game’s many ports. Way back in February 2014, two RE4 superfans-Albert Marin and Cris Morales-officially began work on their ambitious RE4 re-texture project, making their first blog post about their intentions. ![]() Possibly the most impressive fan remaster of a video game to date? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
February 2023
Categories |